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Review of literature on education - Review of Educational Research


Moreover, they stress aspects they consider important, such as performance assessment with a view to fostering adaptivity, as well as and meeting needs on an individual basis e. Journal of the Operational Research Society 63 11 1516 1533. An even more radical suggestion is that whole-school strategies for meeting special educational needs might be more effective, efficient and inclusive than the current individualised system, as expressed in IEPs.

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Synthesis of previous reviews meta-analyses After studying the previous reviews, it is evident that the most commonly referred games in past reviews are digital and computerized games Sitzmann, Young et al. Additionally, students achieve their learning goals through playfulness and problem-based learning Tsekleves et al. Grosskopf S, Hayes K, Taylor LL and Weber WL 1999. Learning with quizzes, simulations, and adventures Students attitudes, perceptions and intentions to learn with different types of serious games. Efficiency of primary schools in Beijing, China An evaluation by data envelopment analysis.


Simulation as a pedagogical tool Measurement of impact on perceived effective learning. Games and simulations are educational interventions, which create a supportive environment in which students may acquire knowledge across subjects and disciplines. International Journal of Advanced Studies in Computers, Science and Engineering, 2 1, 1. Such evidence also provides potential options and pathways for future research. Order Education Literature Review Research educational of pieces 210 of review systematic a on reports paper This, in learning for environments creative to relating literature professional and policy. Evaluating game-based learning effectiveness in higher education. Terms Related to the Moving Wall Fixed walls Journals with no new volumes being added to the archive.

However, as these studies focus only on certain disciplines, there remains a gap in the literature concerning a clear framework of use across academic programmes. Comparing efficiency in a cross-country perspective The case of Italian and Spanish state universities. An application of games-based learning within software engineering. 1007 39 Publisher Name Springer, Cham Print ISBN Online ISBN eBook Packages Instant download Readable on all devices Own it forever Local sales tax included if applicable Cookies We use cookies to improve your experience with our site. which consist of additional learning resources blogs, wikis, etc. learning in management education A longitudinal evaluation of instructional effectiveness. An empirical survey of frontier efficiency measurement techniques in education. Universitat Aut noma de Barcelona Barcelona Spain About this article Cite this article as Witte, K.


They find significant improvements in various domains for participants who receive simulation education compared to the control groups, thus leading to the conclusion that simulations are more effective than traditional learning methods, enhancing the player s psychomotor, affective, and cognitive skills. Co-creation and Collaboration in a Virtual World A 3D Visualization Design Project in Second Life. Effectiveness of virtual reality-based instruction on students learning outcomes in K-12 and higher education A meta-analysis. Bulleted lists for the Introduction, Body and Conclusion are provided. Scandinavian Journal of Educational Research 41 1 33 51. Through an NSF grant, the American Institutes for Research AIR is conducting a comprehensive evaluation of the AGEP program. Scripted collaboration in serious gaming for complex learning Effects of multiple perspectives when acquiring water management skills.

Empirical Comparison of 3-D Virtual World and Face-to-face Classroom for Higher Education. Some cover multiple areas, for example Engineering, Management, Science, Law, Social Sciences and Humanities Tao et al. Based on the insights of the literature review, a second part of the paper provides some ways forward.


A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

Measuring the efficiency of British universities A multi-period data envelopment analysis. USA Woodrow Wilson International Center for Scholars. Original Research Article Pages 68-80 Elias Avramidis, Vasilis Strogilos, Katerina Aroni, Christina Thessalia Kantaraki Highlights Sociometric studies have examined the social inclusion of integrate pupils with SEN. RER encourages the submission of research relevant to education from any discipline, such as reviews of research in psychology, sociology, history, philosophy, political science, economics, computer science, statistics, anthropology, and biology, provided that the review bears on educational issues.

Summary of key findings This review introduces readers to the field of consultation work with young people. Despite the positive behavioural effects of utilizing games, some reviews find collaboration and teamwork as a hindrance for learning. Data envelopment analysis of the Italian university system Theoretical issues and policy implications. GDP per Capita, Consumption per Capita and Price Level Indices. Measuring efficiencies of academic departments within a college. Other modifications can include a expecting the same, but only less, b streamlining the curriculum by reducing its size or breadth, c employing the same activity but infusing IEP objectives, and d curriculum overlapping to help student grasp the connections between different subjects, for example. university departments of economics A frontier analysis. Reputation and efficiency A non-parametric assessment of America s top-rated MBA programs. The experiments in Erhel and Jamet s study indicate that serious games promote learning and motivation, provided they include features that prompt learners to actively process the educational content.

Follow this guide to learn how to write a literature review, beginning with a synthesis matrix.


A computer simulation at a university in Taiwan led to comparatively higher learning gains against traditional teaching through collaborative laboratory activities Shieh by facilitating students to carry out more active learning and improving their conceptual understanding. Similarly, Cela-Ranilla, conducted a study in which students display a tendency to perform better in analytical work, such as monitoring, planning and assessment rather than in action-based work. International Studies Perspectives, 15 4, 407 422. Some studies depict either neutral effects Rajan et al. Measuring the cost of meeting minimum educational standards An application of data envelopment analysis. The only place to publish extended pieces Review of Education is the only journal outlet for publication of both major studies and substantial reviews in education, and comprehensive Research Syntheses 8,000 to 20,000 words. Music training seems to moderately enhance youngsters intelligence and memory.

Production frontier estimates of scale in public schools in California.


Journal of the Operational Research Society 61 4 574 584. Nevertheless, the need for shared terminology remains when discussing the different forms of games and simulations in higher education. In Electrical Communications and Computers CONIELECOMP, 2012 22nd International Conference on pp. A mathematical model for dynamic efficiency using data envelopment analysis. on the perceptions of Dutch students belonging to the net generation, who have been raised with games.

Game-based learning in science education A review of relevant research. Please email your proposal to Dr Beng Huat See or Professor Christine Merrell by 1st December 2017.


ICT expenditures and education outputs outcomes in selected developed countries An assessment of relative efficiency. The weighted Russell measure of technical efficiency. The effects of games and simulations on learning outcomes are measured through calculating the difference between pre-test and post-test scores of the experimental or design. The impact of implementing active learning TEAL in university physics in Taiwan.

IEPs now must include a statement of any accommodations that are necessary to measure the academic achievement and functional performance of such students on state- and district-wide assessments. Measuring the cost of meeting minimum educational standards An application of data envelopment analysis.

The researchers examined the studies from varying viewpoints. Understanding college degree completion of students with low socioeconomic status The influence of the institutional financial context.


Evaluating game-based learning effectiveness in higher education. A map of the emerging concepts, which will be further discussed, is illustrated below Fig.


The Review of Research in Education provides an annual overview and descriptive analysis of selected topics of relevant research literature through critical and synthesizing essays., students report improved team working through the use of serious games.


Altering the bias in differential school effectiveness using data envelopment analysis. In addition, scholars, sometimes, include interactive exercises Mueller video games Biddiss Irwin or even expand to next generation video games Bausch in the category of games. Most papers come from the scientific journal Computers Education, while British Journal of Educational Technology, and Simulation Gaming were the next two journals appearing with the most frequency.

The site does not offer assistance for the searching or writing process.


There is no intended bias applied to the selected studies, and although the majority of studies come from Europe, this is simply the result of the systematic selection process.


Student achievement and efficiency in Missouri schools and the No Child Left Behind Act.


Tasks framed as games and simulations are deployed to develop a diverse range of cognitive skills, such as deep learning Vos Brennan, Young et al. Overall, the current study offers a systematic review that opens new areas for further discussion, highlighting that collaborative learning, teamwork and students engagement also play a significant role for a successful learning process. European Journal of Operational Research 135 3 545 568. Journal of Database Management 21 4, 1 13 2010 Barata, G. An empirical survey of frontier efficiency measurement techniques in education.

Some learners consider teamwork as a means to facilitate decision making in a game, while others express due to their peers, be it the latter s reluctance to take on responsibility or poor negotiation capabilities.

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